Rockstar Hit by Second Cyberattack After Vendor Breach
Rockstar Games was hit by a second major cyberattack after hackers tied to ShinyHunters breached vendor Anodot, stole cloud authentication tokens and warned of an April 14 leak.
Rockstar Games was targeted in a second major cyberattack after the hacker group ShinyHunters accessed files through vendor Anodot. The intrusion began on April 4 and the hackers set an April 14 deadline for contact and payment negotiations.
Attackers stole cloud authentication tokens that can grant access to customer cloud storage. At least a dozen companies that used Anodot were affected. ShinyHunters posted: “This is a final warning to reach out by 14 Apr 2026 before we leak, along with several annoying (digital) problems that’ll come your way,” and added, “Make the right decision, don’t be the next headline.”
Rockstar issued a statement confirming that “a limited amount of non-material company information was accessed in connection with a third-party data breach.” The studio said the incident does not affect players and that it will not pay a ransom.
Files from the attack later appeared on the dark web. Security researchers reviewing the material reported most items related to user spending patterns and account information rather than game source code or development assets.
Take-Two Interactive, Rockstar’s parent company, fell more than 6% in pre-market trading before recovering later in the day.
ShinyHunters has claimed responsibility for previous intrusions and is linked by researchers to an English-speaking hacker network reportedly made up of teenagers and people in their early 20s.
Rockstar suffered a high-profile breach in 2022 when a member of the Lapsus$ group posted about 90 minutes of early Grand Theft Auto VI footage after accessing internal Slack channels. The company spent about $5 million and thousands of work hours on recovery.
Rockstar has fired more than 30 employees in the United Kingdom and elsewhere for allegedly sharing confidential information. Some terminated staff said their dismissals were related to union organizing.
Grand Theft Auto V and its online component have generated more than $8 billion in revenue since 2013. Grand Theft Auto VI has been in development for nearly a decade, with production costs estimated near $2 billion. The game is scheduled to launch on November 19, 2026.
Take-Two reported fiscal third-quarter net bookings rose 28% to $1.76 billion and raised its fiscal 2026 guidance to $6.65 billion to $6.7 billion. Recurring consumer spending grew 23% and accounted for about three-quarters of net bookings. The company is due to report earnings on May 15, 2026.
Security experts are continuing to examine the Anodot intrusion to determine the full scope of affected customers and the level of access obtained through the stolen tokens. Investors and industry observers are monitoring the situation while companies review third-party security controls.
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